Patch Chrono Trigger Ds Ending

Download Stardock Fences Portable Buildings. •: December 22, 2011 • WW: October 29, 2012 Mode(s), Chrono Trigger is a and by for the in 1995. Chrono Trigger 's team included three that Square dubbed the 'Dream Team':, the creator of Square's series;, a freelance designer and creator of 's popular series; and, a artist famed for his work with Dragon Quest and. Kazuhiko Aoki produced the game, wrote most of the plot, while composer wrote most of the soundtrack before falling ill and deferring the remaining tracks to Final Fantasy series composer. The game's story follows a group of adventurers who to prevent a global catastrophe. Square re-released a ported version by in Japan for the in 1999, later repackaged with a port as in 2001 for the North American market. A slightly enhanced Chrono Trigger, again ported by Tose, was released for the in North America and Japan in 2008, and PAL regions in 2009. Chrono Trigger was a critical and commercial success upon release, and is frequently cited as one of the.

Magazine described aspects of Chrono Trigger as revolutionary, including its, plot-related focusing on character development, unique battle system, and detailed. Chrono Trigger was the third best-selling game of 1995, shipping over two million copies by March 2003. The Nintendo DS version sold 790,000 copies by March 2009.

Chrono Trigger was also ported to i-mode mobile phones,, the, devices, and devices. Contents • • • • • • • • • • • • • • • • • • • Gameplay [ ] Chrono Trigger features standard gameplay. The player controls the protagonist and his companions in the game's, consisting of various forests, cities, and dungeons.

Navigation occurs via an map, depicting the landscape from a scaled-down overhead view. Areas such as forests, cities, and similar places are depicted as more realistic scaled-down maps, in which players can converse with locals to procure and services, solve puzzles and challenges, or encounter enemies. Chrono Trigger 's gameplay deviates from that of traditional Japanese RPGs in that, rather than appearing in, many enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen. Unlike most other role-playing games at the time, combat in Chrono Trigger occurs in the same area where general navigation occurs, with all enemies visible on screen. Players and enemies may use physical or magical attacks to wound targets during battle, and players may use items to heal or protect themselves.

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