Programs Using Wxwidgets Linux

Programs Using Wxwidgets Linux

Compiling your own code on Windows is just a little more tricky than on Linux because of lacking wx-config. But just 'a little' and likely for the first time. One way is to use an already project-file (like samples minimal minimal_vc12.sln for MSVC) and change some dirs and names. For MinGW, the build commands included in samples minimal makefile.gcc are the basis of your own compilation. It's hard to read that makefile. A helping trick is to compile 'minimal' redirecting its output to a file: mingw32-make -f makefile.gcc >myLog.txt 2>&1 and find there the included dirs (basically include wx) and required libs. Other samples (AUI, grid, etc) expose other needed libs.

Wxwidgets Tutorial

Cross-Platform GUI Programming with wxWidgets By Julian Smart, Kevin Hock, Stefan Csomor; Published. Linux, Unix, Mac OS X, and even Pocket PC. This quick tutorial shows you how to compile and install it. Mac and Linux using the. To compile wxwidgets we would need some utility programs including the. Interested in creating simple C++ GUIs under Linux? WxWidgets is straightforward and efficient. The following is an example of basic use. My favourite free GUI. WDM-KS is not in 2.1.2. See Playback and Recording below. Download the free trial version below to get started. Double-click the downloaded file to install the software.

Okay, so I tried the exact same line of gmake-32 as I did to compile the wxWidgets library in the 'Minimal' sample. The process completed without error. No executable. Am I missing a step?

So, I could be wrong but am I to understand that the whole mingw+wxWidgets combination under Windows is nowhere near as simple as Linux? I cannot simply type something like: g++ main.cpp main.h otherfile.cpp. Otherfile.h -SOMEFLAG -ANOTHERFLAG=value -o FinishedProduct.exe and get a working application at the end? I notice that there is a heavy dependency on make files. Should I go back to the drawing board and learn to create make files from scratch?

If so, can anyone suggest a good resource for basics of compiling c++ programs using make files (even how to create the make file in the first place!) under Windows? Thanks, Thunderchook. The command I used to compile the wxWidgets libraries was: mingw32-make -f makefile.gcc SHARED=1 UNICODE=1 BUILD=release CXXFLAGS='-std=gnu++11' I was advised to use the same command to compile the basic,'minimal' program in the samples directory, so I used: mingw32-make -f makefile.gcc SHARED=1 UNICODE=1 BUILD=release CXXFLAGS='-std=gnu++11' -o Minimal.exe No joy.

I'm surprised that it is harder to do something in Windows than in Linux! Usually, it's the complete opposite! But, I need to have code run under Windows (nobody I know uses Linux, so no.exe will work on their machine) so I need to see this through. I'm doing to basic research into using make files, but I figured there would be a way to include wxWidgets libraries at the command line to compile code. Thanks, Thunderchook. When you are using a compiled 3rd party library such as wxWidgets, you need to tell your compiler/linker: 1.

Where are the header files needed for declarations. Often also provide necessary defines.

Names of the libraries to link with. Where are the libraries from (3) stored. I have never used wx-config but I believe that it provides the information from above. When you are not using it, you need to provide it by yourself on the command line. Twenty Sixty Six And Then Reflections On The Future Rarity.

This is very impractical and I guess that's why hardly anyone does it and the compilation is done via makefiles or IDEs. Basically, no matter how seemingly simple your program is, you still need to follow these instructions. WXWIN/docs/msw/install.txt wrote:Building Applications Using wxWidgets ===================================== NB: The makefiles and project files provided with wxWidgets samples show which flags should be used when building applications using wxWidgets so in case of a problem, e.g.